Tap or drag on the board to paint. Burrows pair up in reading order (1st with 2nd, 3rd with 4th).
clouds: [{"path":[[r,c],[r,c],...]}] (top-left of each 2×2 cloud per tick, loops). windSchedule: [[0,"E"],[3,"S"]].
D = log10(all setups ÷ winning setups). Chapter guide: intro 0.7–1.5, middle 2–3, finale 3–4.5. A good level needs all its firebreaks, has few winning firebreak sets, and cannot be won just by walling in a house.